The party continues their struggle against demons that got the ambush on them. Let’s see how they do. Surely it’s not a situation where they are taken down and nearly killed. Surely.
After escaping the Underdark, and Gwent on his new basilisk steed, the party emerges into the lush birch canopy of the Feywild. Upon arrival, they witness the slaughter of hundreds of elves and as the demon army descends upon them, they are obliterated by a celestial being. Yada yada yada. New quest line! The party learns that demons have begun invading the Feywild and its up to our party to get rid of them. And also get that Silverweed stuff they need for that one thing that they were tasked with getting a while ago. Oh, and isn’t it funny how now only Rhaleveth is actually in on the original quest line? Makes you think… Oh yea, listen in as the adventure unfolds!
So sorry, listeners, the audio for Ep 15 has been lost to the annals of time. The party fell from the quarry in Neptune to the Underdark, where they find themselves on King’s Highway, the primary road leading from the Natural world to the Feywild. They meet Gwent, Tiefling Warlock, who gets them into a sticky situation where the party is ambushed by a team of assassins that Gwent Hentai’s to death. In THIS episode, the party encounters the zombie farmland of Pate, lead by Osty’r a Necromatic Wizard. Osty’r offers a wish to the Lost Dwarves gang for helping defeat a failed experiment of his. What shenanigans will follow? Listen to find out!
Still investigating Neptune, trying to get their greedy hands on some abyssal stone, the party now has to account for a missing member! Where could that pesky rogue be? There’s puzzles, there’s intrigue, there’s danger, there’s also a dragon turtle!
Recovering from nearly certain death, the party, now with more Rhaleveth, embarks to investigate just what the hell is going on in this place that is in no way Rapture from Bioshock.
In a setting that is definitely NOT Rapture from Bioshock, the party adventures to the Dwarven mining colony of Neptune, and when they arrive, the discover something is very, very wrong. Is it a smoke monster? Is it vampires? Is it Splicers vs. Big Daddies? Definitely not the last one, that’s just silly.
The party gets themselves into a sticky situation, thanks a lot KJ… After a brief trip back to the Rock Mountain Clan home, the party gets a list of McGuffins to obtain and thus a quest line begins!
The party starts a new day in Coningsby and reaches Prof. Wurmsblood at Wizard U. With an impenetrable library, the party is left with dealing with a little situation the town has.
The party decides to head to Coningsby, the home of Wizard University in Niomarand. Looking for the master wizard of conveyance, the party discovers that the inns are worth the trip alone!